14, the game went live at 3 pm PT on Aug. That means that while the street date was technically Aug. Simultaneous Worldwide Launchīlizzard tried something new with Battle for Azeroth, releasing the expansion worldwide at the same exact time around the world. We can report that combat just feels better and it’s much easier to track how much damage you’re pumping out, thanks to the stat squish. With the 8.0 patch, the game’s second “stat squish” is now live, once again restoring player power to a reasonable level. But that old problem of players accumulating ever-higher numbers over time never really went away and players are once again putting up some over-the-top numbers in the twilight of Legion. Players can deal out an equally massive amount of damage and it’s gotten to the point where there are so many large numbers flashing across the screen during combat that it can be hard to keep track of exactly how well you are performing.īlizzard first fixed this problem back with the Warlords of Draenor expansion when the first “stat squish” reduced item levels throughout the game. Today, everyone is running around with absolutely massive numbers on their stat sheets, many of which have climbed into the millions. When the original game released back in 2004, player health pools topped out in the thousands of hit points. A central problem of long-running MMOs like WoW is that the player’s numbers have to continuously get bigger and bigger in order for the player to feel more powerful.
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